2013/Robotron Autopsy: Learning About Hardware From Vintage Video Games

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Studying and building hardware is easier than you think. Using software concepts as a metaphor, I will reverse-engineer the 1982 arcade game machine “Robotron: 2084” and reimplement it in modern hardware.

Speaker: Jared Boone

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Contributed notes

From Jared Boone, the presenter:

My slides, 114MByte PDF. Sorry about the size, but there's a LOT of images in the presentation.

Links: