Kyle Weicht is a software engineer in the Intel Software and Services Group, where he supports Intel graphics solutions in the Visual Computing Software Division. He holds a B.S. in Game Development from Full Sail University.
Proposals for this user
Cross platform development is a reality. Targeting just DirectX or OpenGL is no longer acceptable. Come learn how to make your life easier by abstracting your graphics pipeline to support multiple graphics APIs.
|Chemistry||2012-03-14 20:11:56 +0000|
|Omar Rodriguez, Kyle Weicht|